CS Classroom Ground Rules (rev. 5/2012)

Introduction This is an outline of rules that apply in all CS classes. If you have questions, please do not hesitate to call, or email, or ask your instructor. Most CS classes meet in the e-lab, although some may meet in other places.

Being Prepared for Class When you come to class, come prepared to do work. When you arrive you should have your book available; if you habitually sit with a particular group of people, you can share to keep backpacks light. Make sure you bring your power cord so you lappy does not run dry in class.

To save precious class time, when you arrive, prepare your computer for the day's activities. Start your machine and open the following

Academic Honesty You are bound by school policy on academic honesty; the department's policy is linked here. You are responsible for reading this page and being aware of the rules it spells out. You may not collaborate with your classmates on tests or quizzes. You may not discuss quizzes or tests with others until the end of the academic day they are administered, unless we say otherwise. We will let you know if a given assignment is a group assignment or if it is an individual effort. If you are unsure, please do not hesitate to ask. In most cases, you will be allowed and encouraged to interact with your classmates while programming.

Attendance and Promptness If you miss class for any reason, you are responsible for obtaining all notes and assignments from one of your classmates. This is your responsibility whether your absence is excused or not. We will be posting notes on the web or on Moodle; you should look at these every day, especially if you miss class. You must arrange to make up any missed test or quiz in a timely fashion; we will not chase you down. You are bound by the administration policy on tardiness. You must have a note from a teacher or staff member to excuse a tardy. For your convenience some the rules are reiterated here.

Some General Remarks on Etiquette It is important for us to have a classroom atmosphere that is stimulating, fun and productive. We expect you to be on-task during class time; do not waste lab time playing games or going to recreational web sites. Do not distract your classmates when they are trying to concentrate. Be helpful when your neighbor's program has a bug. Share useful stuff you find with your instructors and classmates; we like to post useful resources on our websites. An atmosphere of mutual trust and respect is important to our classrooms; it makes the entire enterprise of learning more fun and fulfilling.